Discuss this game on the Bluish-Green Productions Discord Server!

  • Align the the elements in your favor in this turn-based Card Battler
  • Made in 26 hours for the GMTK Game Jam 2022

How to Play:

  • Objective: Play your Cards to attack the Necromancer and his skeleton!
    • You only win by defeating both, but the Necromancer will try to resurrect the Skeleton when possible
  • Cards: You keep your hand between turns and draw up to your Hand Limit
    • Each Card has a Cost to playing it
    • After selecting a Card, you can choose its Target, or press Q / X to pick a different Card
    • Physical Attacks like Stab can only target the enemy “in front” (you can’t target the Necromancer while the Skeleton is alive)
    • Magical Attacks can hit either target
    • Some cards hit all enemies regardless of position
    • When you can’t afford the Mana Cost of any card in your Hand, you must Pass your Turn by pressing Q / X
    • If your turn ends with more cards in your Hand than your Hand Limit allows, you will need to discard any extra cards

Controls:

  • Move Cursor: WASD / Arrow Keys / Left Joystick
  • Select: Space / Z / Gamepad-South (A)
  • Back: Q / X / Gamepad-East (B)
  • Pause: Escape / P / Start to adjust options;
    • Volume: Change Music / SFX Volume

Reference:

  • (As of v0.5.4, the following information is actually displayed in-game, but is available here for reference)
  • Physical / Magical Attacks
    • The Skeleton resists 2 points of damage from all Physical attacks
    • The Necromancer resists 2 points of damage from all Magical attacks
  • Aspects: Each turn, the Elemental Aspect die will roll and confer one of the following effects:
    • Water: Increase your Hand limit to 5
    • Earth: Decrease your Hand limit to 3
    • Air: Physical damage Cards deal Magical instead and vice-versa
    • Fire: Cards deal BOTH Physical / Magical damage but you take Damage equal to the Mana Cost of the card
    • Light: When you play a Damage Dealing Card, recover HP equivalent to the Damage listed on the Card
    • Void: Each time a card you play a card, Draw another
  • Enemy Intent: You can see what each for is planning to do and adjust your strategy accordingly
    • The Necromancer can Raise the Skeleton, Buff it to double its attack, or hit the player with a Magical attack

Team:

Post-Jam Updates:
  • Quality of Life
    • Description Field: When you've selected a Card, you can see information about;
      • Exactly how much damage it will do to each target
      • Information about Enemy Intent
      • Description of the Current Aspect
    • Dynamic Card Descriptions: Cards change their values depending on the current Aspect (Fire will warn you that you take damage, Light will tell you how much healing you get, etc.)
    • Aspect Card Icons: Aspect Icons have been added to card descriptions
    • Card Artwork: All cards now have unique artwork in their header graphic to help tell cards apart
    • Animations: More attacks have unique art / animations
  • Game Balance
    • The Elemental Aspect no longer change randomly each turn
    • You now draw up to your Hand Limit each turn (instead of 1 / 2 cards per
    • Cards:
      • Cards no longer set the Aspect "next turn"; they set it immediately
      • Decreased Card Mana Costs
      • Combined cards with only 1 effect to make more cards with multiple effects
      • Adjusted Deck Composition
      • Added "Deluge" card for some light magic damage that also sets the Aspect to Water and draws back up to your Hand Limit
    • Necromancer will no longer force you to Discard your whole hand
  • Bug Fixing
    • Penguin plays damage animation correctly
    • Necromancer buffs Skeleton consistently after summoning it

Download

Download
Dicepect v0.3 Jam Version 18 MB
Download
Dicepect v0.5.4 Post Jam Version 18 MB

Development log

Comments

Log in with itch.io to leave a comment.

It freezes.

Can you let me know what caused it to freeze? It used to be that when you killed a Skeleton and ended your turn, it would freeze, but I fixed that.

I think that's how it happened

Thank you, I’ll investigate further

(+1)

This was super fun to play! The graphics are nice, music fits well. I was able to beat it. Only thing to change is not having the escape key automatically end round lol, I did that many times trying to get out of the game. I was able to beat it after some luck

(+1)

Super Fun!
I haven't been able to beat it - yet..!  But the game plays so well that it encourages determination to keep trying! 

Love the presentation and the music! I also LOVE the Blue Penguin!!!!