Post-Jam v0.5.4


I've spent the last couple weeks since the end of the GMTK Jam working on a post-jam version of Dice Aspect that adds several updates;

  • Quality of Life
    • Description Field: When you've selected a Card, you can see information about;
      • Exactly how much damage it will do to each target
      • Information about Enemy Intent
      • Description of the Current Aspect
    • Dynamic Card Descriptions: Cards change their values depending on the current Aspect (Fire will warn you that you take damage, Light will tell you how much healing you get, etc.)
    • Aspect Card Icons: Aspect Icons have been added to card descriptions
    • Card Artwork: All cards now have unique artwork in their header graphic to help tell cards apart
    • Animations: More attacks have unique art / animations
  • Game Balance
    • The Elemental Aspect no longer change randomly each turn
    • You now draw up to your Hand Limit each turn (instead of 1 / 2 cards per
    • Cards:
      • Cards no longer set the Aspect "next turn"; they set it immediately
      • Decreased Card Mana Costs
      • Combined cards with only 1 effect to make more cards with multiple effects
      • Adjusted Deck Composition
      • Added "Deluge" card for some light magic damage that also sets the Aspect to Water and draws back up to your Hand Limit
    • Necromancer will no longer force you to Discard your whole hand
  • Bug Fixing
    • Penguin plays damage animation correctly
    • Necromancer buffs Skeleton consistently after summoning it

All of these changes can be experienced right now in an updated HTML build! That pesky freeze bug disappeared when I ported the game to GameMaker Studio 2 (still no idea what caused it)

Files

Dicepect_v0.5.4_HTML.zip Play in browser
Aug 19, 2022
Dicepect v0.5.4 Post Jam Version 18 MB
Aug 19, 2022

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